Pema Ghising — Graphic & Motion Designer
DESIGNTHAT MOVES.
I turn ideas into visual systems, stories, and experiences that communicate clearly and move people.
PG / 01
I'M PEMA.
I'm a graphic and motion designer with 7+ years of experience creating visual communication across branding, marketing, motion, presentations, and digital experiences.
I enjoy working where structure meets experimentation — taking complex ideas and turning them into visual systems that are clear, engaging, and memorable.
My work sits somewhere between design, motion, storytelling, and technology.
PG / 02
WHAT IDO.
GRAPHIC DESIGN
Visual communication, campaigns, presentations, editorial layouts, and everything in between.
MOTION DESIGN
Bringing ideas to life through movement, timing, transitions, and visual storytelling.
BRAND IDENTITY
Building visual languages that make brands recognizable, consistent, and memorable.
VISUAL SYSTEMS
Creating flexible design systems that bring consistency across different formats and experiences.
PG / 03
CURRENTLY.
Always learning. Always making. Always figuring out what's next.
DESIGNING
Building visual systems and experiences that bridge graphic design, motion, and digital.
EXPLORING
Motion in Figma, interactive design, AI-assisted creative workflows, and new ways of building for the web.
LEARNING
Exploring product thinking, UX, creative technology, and how design can solve problems beyond aesthetics.
EXPERIMENTING
Typography, motion studies, visual systems, generative ideas, and things that don't necessarily need a brief.
PG / 04
CLARITY OVERDECORATION.
Good design doesn't need to shout to be noticed.
PG / 05
7+ YEARS OFMAKING THINGS.
Over the years, I've had the opportunity to work across different teams, industries, formats, and design problems — from brand and marketing communication to motion, presentations, digital products, and emerging technology.
LEAPFROG TECHNOLOGY
LEAD GRAPHIC DESIGNER
Leading and creating visual communication across marketing, brand, motion, presentations, and digital initiatives while collaborating with multidisciplinary teams.
PG / 06
TOOLS AREJUST TOOLS.
The tools change. The fundamentals don't.
FIGMA, AFTER EFFECTS, PREMIERE PRO, ILLUSTRATOR, PHOTOSHOP, GOOGLE SLIDES, FRAME.IO, AI TOOLS
PG / 07
I'M INTERESTED IN THE SPACE BETWEEN DESIGN AND TECHNOLOGY.
I'm curious about how emerging tools are changing the way designers think, create, and communicate. I'm interested in AI, interaction, motion, and digital products — not because technology is exciting on its own, but because it gives us new ways to express ideas.
PG / 08
WHEN I'M NOTDESIGNING.
Design is a big part of what I do, but definitely not all of who I am.
MUSIC
PIANO · FLUTE · MUSIC
Learning, listening, and occasionally making a lot of noise.
MOVEMENT
DANCE · MUAY THAI · CALISTHENICS
Anything that keeps me moving and occasionally reminds me that design isn't the only thing requiring patience.
PLAY
GAMING · BADMINTON · CYCLING
A healthy mix of competition, exploration, and questionable decisions.
WATCH
FILMS · K-DRAMA
Stories, characters, visuals, and the occasional “one more episode.”
READ
NOVELS
A slower way of getting lost in another world.
PG / 09
LOOKINGFORWARD.
I'm interested in working on meaningful visual problems with people who care about craft, clarity, experimentation, and making things better.
PG / 10
LET'S MAKESOMETHING MOVE.
Have an idea, project, collaboration, or simply want to say hello?
GET IN TOUCH